Warhammer 40k - Choose your Faction
Warhammer 40k has an incredibly diverse selection of factions and armies, each with their own unique look and play-style. Here's a list of most of the choices available, as well as a brief description to describe each army.
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The Imperium – Includes 5 Armies:
Adepta Sororitas: Zealous with faith-based abilities.
Adeptus Custodes: Elite and extremely durable.
Adeptus Mechanicus: Technologically advanced with unique weaponry.
Astra Militarum: A diverse variety of units, from masses of troops to massive tanks.
Imperial Knights: Giant walkers with heavy firepower.
Space Marines – Includes 12 Armies, based on various Adeptus Astartes Chapters:
Dark Angels: Mysterious, driven by their hunt for the Fallen.
Black Templars: Zealous crusaders with a focus on close combat and vows.
White Scars: Fast and favoring hit-and-run tactics.
Deathwatch: Elite alien hunters, specialized in mixed-unit tactics.
Grey Knights: Psychic warriors specializing in eliminating demonic forces.
Space Wolves: Feral and close-combat oriented.
Imperial Fists: Siege masters and defensive specialists.
Blood Angels: Fierce in melee with a risk of frenzy.
Iron Hands: Mechanically augmented with a focus on durability.
Ultramarines: Tactical and adaptable, the quintessential Marines.
Salamanders: Fire-based weaponry and strong defensive tactics.
Raven Guard: Stealthy and specialized in surprise assaults.
Chaos – Includes 6 Armies:
Chaos Space Marines: Corrupted counterparts of Space Marines with access to demonic powers.
Death Guard: Corrupted Space Marines, Exceptionally durable with a focus on biological warfare.
World Eaters: Bloodthirsty melee combatants with a rage-fueled fighting style.
Thousand Sons: Sorcerous Marines, reliant on psychic powers.
Chaos Daemons: Otherworldly entities associated with each of the 4 Chaos gods.
Chaos Knights: Dark mirrors of Imperial Knights with chaotic upgrades.
Xenos – Includes 9 Armies:
Necrons: Technologically superior faction with self-repairing units.
Aeldari: Advanced technology and powerful psykers.
Drukhari: Corrupted Elder, fast, deadly, and thriving on suffering.
Harlequins: Highly specialized units, designed to be fast, hard-hitting.
Orks: The army of overwhelming numbers and brute strength.
Tyranids: Swarming, all-consuming biological horrors.
T’au Empire: Field an army with advanced ranged combat and battlesuits.
Genestealer Cults: Derived from the Tyranids, they are subversive, stealthy, and unpredictable.
Leagues of Votann: The “Space Dwarves” – Stalwart kinbands with resilient technology.
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