Sort by:
Spearhead: Skaven contains a complete Warpspark Clawpack Skaven Spearhead force, and is perfect for adding to an existing force or starting afresh.
This disheveled but deadly force is led by a cruel and calculating Grey Seer, with a horde of 20 Clanrats clambering over each other to do their bidding. Meanwhile three twisted and mutated Stormfiends, and a powerful Warp Lightning Cannon, fire volleys of warpstone-tainted projectiles at their foes, picking them off from afar.
This box also allows you to save money compared to buying each kit individually, making it an excellent way to start your army or expand an existing collection. These miniatures can also be used as a complete Warpspark Clawpack force for use in Spearhead games of Warhammer Age of Sigmar – the rules for this Spearhead are available as a free download on the Warhammer Community website.
This set includes the following multipart plastic models:
– 1x Grey Seer
– 20x Clanrats
– 3x Stormfiends
– 1x Warp Lightning Cannon
This kit contains 212 plastic components, 20x Citadel 25mm Round Bases, 3x Citadel 60mm Round Bases, 1x Citadel 32mm Round Base, and 1x Citadel 120mm Large Oval Base.
These miniatures are supplied unassembled and unpainted
The Darkoath Raiders Spearhead is an ideal way to start a Slaves to Darkness army or easily add to an existing collection.
It contains 26 plastic miniatures with various build options, saving you money compared to buying the contents separately. It's an ideal way to start a Slaves to Darkness army or easily add to an existing collection.
These miniatures represent a complete Darkoath Raiders force for use in Spearhead games of Warhammer Age of Sigmar – the rules for this Spearhead are available as a free download on the Warhammer Community website.
This set contains:
– 1x Darkoath Warqueen
– 5x Darkoath Fellriders
– 10x Darkoath Savagers
– 10x Darkoath Marauders
This kit contains 291 plastic components, 4x Citadel 32mm Round Bases, 5x Citadel 60mm Oval Bases, and 17x Citadel 28.5mm Round Bases.
These miniatures are supplied unassembled and unpainted
SPEARHEAD: SNARLPACK HUNTAZ is an ideal way to start a new Gloomspite Gitz collection – or expand an existing army – and save money compared to buying the kits individually.
Led by a vicious wolf-riding Snarlboss and his Wolfgit Retinue, this force is blindingly fast. Aggressive Snarlpack Cavalry rush forward to take objectives and soften up enemy units, while the Sunsteala Wheelas slice and dice tough targets. These miniatures comprise a complete Spearhead force, meaning you're ready to jump into tight, tactical games and claim new lands right out of the box.
This boxed set builds 11 multipart plastic Gloomspite Gitz miniatures:
– 1x Snarlboss
– 2x Wolfgit Retinue
– 2x Sunsteala Wheelas
– 6x Snarlpack Cavalry
The miniatures in this kit offer a degree of customisation. The Sunsteala Wheelas have cosmetic options, including wheels, harnesses, weapons, and heads. The wolves' heads of the Snarlpack Cavalry are interchangeable, and you can build up to two optional champions for your elite mounted troops.
The kit comprises 232 plastic components, including 3x scenic bases, 2x Citadel 105mm by 70mm Oval Bases, and 6x Citadel 70mm by 41.5mm Oval Bases. These miniatures require assembly and are supplied unpainted
This plastic boxed set builds 16 Stormcast Eternals miniatures:
– 1x Yndrasta, the Celestial Spear
– 1x Knight-Vexillor with Banner of Apotheosis
– 1x Stormstrike Chariot
– 3x Annihilators
– 10x Vanquishers
Engage your foes with swift and deadly force as Yndrasta and three mighty Annihilators strike from the heavens like white-hot lightning bolts, whilst your Stormstrike chariot crashes through opponents with meteoric force. A unit of sword-wielding Vanquishers sures up your lines, and the ancient banner held aloft by a noble Knight-Vexillor infuses your Stormcast Eternals with the courage to fight on against overwhelming odds.
All models are supplied with their appropriate bases.
A Stargrave supplement of exploration and adventure, full of strange and wonderful alien worlds, species, and technologies.
Just beyond the rim of what was once 'civilized space' lies the vast, colourful expanse of the Crokoan Nebula. Seeking their fortunes, bold independent crews press deep into this largely unexplored sector. But the Ravaged Galaxy is a dangerous place, and the threats that crews face are not limited to those found on a planet's surface. In fact, more independent crews meet their ends in the dark void of space than are wiped out in gunfights. Black holes, asteroid fields, and even the legendary space kraken can all destroy a ship and its crew. It takes a deft hand on the controls, a sharp eye on navigation, and a bit of wizardry with the engines to fly between the stars.
This supplement for Stargrave focuses on the ships that serve as the crews' transports, strategic headquarters, and homes, including new upgrades, a damage system, and rules for crew assignments such as piloting, gunnery, and navigation. New powers, soldiers, technology, and backgrounds for captains and first mates help reinforce crews, while rules for space encounters – dangerous, interesting, and potentially profitable incidents – and five new scenarios bring them face to face with strange alien species and other terrifying dangers in weird and wonderful locations, from unexplored planets to the depths of space.
In Stargrave, players take on the role of one of these independent operators, choosing from a range of backgrounds each with their own strengths, weaknesses, and associated powers. Next, players must hire a crew for their ship, recruiting a lieutenant with a unique skill-set and a handful of soldiers, mechanics, hackers, and other specialists. Some captains may even recruit strange alien lifeforms with abilities no humanoid could ever possess.
In a galaxy torn apart by the Last War, vast pirate fleets roam from system to system, robbing, extorting, and enslaving. Amidst this chaos, thousands of independent operators – smugglers, relic hunters, freedom fighters, and mercenaries – roam the dead stars in small ships, scratching out a living any way they can.
Once the players' crews are assembled, they are ready to dive into a campaign. Over a series of games, their crews will have the chance to carry out a variety of missions – recovering lost technology, stealing data, freeing slaves, and fighting back against the pirate fleets. In time, as the crews gain experience, they will become more powerful and hire more talented specialists. The more they grow, however, the more likely it is that a pirate fleet will take note of their activities and come after them!
This boxed set offers enough parts to build 20 lightly equipped male crew characters for Stargrave, ideal for use in independent crews or as members of the pirate fleets hunting them down.
While this kit includes a range of weaponry and a mix of alien and human heads, even more variety can be achieved by mixing in components from other Stargrave male boxed sets.
No matter their home planet, background, role, or motives for roaming the dead stars, anyone signed up to an independent crew is going to be tough, ruthless, and dangerous. You don’t stay one step ahead of the pirate fleets – or your competitors – if you’re not…
This boxed set offers enough parts to build 20 lightly equipped female crew characters for Stargrave, ideal for use in independent crews or as members of the pirate fleets hunting them down.
While this kit includes a range of weaponry and a mix of alien and human heads, even more variety can be achieved by mixing in components from other Stargrave female boxed sets.
No matter their home planet, background, role, or motives for roaming the dead stars, anyone signed up to an independent crew is going to be tough, ruthless, and dangerous. You don’t stay one step ahead of the pirate fleets – or your competitors – if you’re not…
Take on the pirate fleets in this campaign for Stargrave, featuring full rules for playing the game solo or cooperatively.
Since the end of the Last War, the great pirate fleets have roamed the ruins of the galaxy, pillaging, extorting, and enslaving. No one has had the power to stand against them, and the desperate few who have tried, have been quickly and brutally crushed. However, when the independent crews are hired for a simple hostage rescue, it leads to a dangerous opportunity to strike a blow against tyranny. Two of the largest and most vicious pirate fleets are meeting for a parlay near the ruins of an ancient research station... one that once experimented with 'supernova-level events'. If the crews can locate the station, slip past the pirates, and infiltrate the facility, it might be possible to release such an event just as the fleets have gathered…
Hope Eternal is a solo and cooperative expansion for Stargrave. Along with full rules for playing the game in this new style, the book contains an intricate campaign of connected scenarios. Whether you brave the perils of the campaign alone, or enlist the aid of another independent crew, this is your chance to bring back a little hope to the ravaged galaxy!
This boxed set offers enough parts to build 20 well-equipped male mercenaries for Stargrave, ideal for use in independent crews or as members of the pirate fleets hunting them down.
While this kit includes a range of weaponry and a mix of alien and human heads, even more variety can be achieved by mixing in components from other male Stargrave boxed sets.
Some crewmembers are essential to keeping the ship running; others are there to look intimidating and to respond to threats directly, efficiently, and with gunfire. Fortunately, with the end of the Last War, there are plenty of mercenaries, gunslingers, and soldiers of fortune looking for work…
This boxed set offers enough parts to build 20 well-equipped female mercenaries for Stargrave, ideal for use in independent crews or as members of the pirate fleets hunting them down.
While this kit includes a range of weaponry and a mix of alien and human heads, even more variety can be achieved by mixing in components from other male Stargrave boxed sets.
Some crewmembers are essential to keeping the ship running; others are there to look intimidating and to respond to threats directly, efficiently, and with gunfire. Fortunately, with the end of the Last War, there are plenty of mercenaries, gunslingers, and soldiers of fortune looking for work…
Quarantine 37 is a supplement for Stargrave, in which the players lead their team of Free Traders into an abandoned space station, looking for lost technology as well as potentially unique research and experiments. Unfortunately, a few of those "experiments" have escaped and still roam the tight, dark confines of the station. Along with a host of new scenarios, this book also contains new technology, soldiers, aliens, and ship options for the players to upgrade their forces.
At the time of its commission, Imperial Research Station 37 held nearly ten-thousand scientist and researchers working on a vast array of biological and chemical projects. Then, six-months before the outbreak of the war, Station 37 went dark. There were no distress messages; no escape pods were launched. Only a solitary, repeating broadcast filled the silence. "This station is under quarantine. Do not approach." When the Endwar came, the station was forgotten, left to drift lifelessly in its empty system. Now, with the war over, and the Free Traders roaming the ruins, the station has been rediscovered. Although the station must clearly be approached with caution, the technology it contains is worth many fortunes…